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Rebel Trade
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Deadly Plunder
A red flag goes up in Washington after pirates murder the innocent crew of a U.S. merchant vessel off the coast of Namibia. Backed by certain authorities and protected from the law, the African rebel group behind the attack believes they are untouchable...but Mack Bolan is about to change that.
Sent in to restore balance, Bolan is on a seek-and-destroy mission—eliminate the key players one at a time and burn the organization to the ground. But victory will be no easy feat, as the rebel leader, with no intention of surrendering, quickly calls in reinforcements. Yet the group makes one fatal error—not seeing the Executioner coming.
It was a gamble, but Bolan made his decision
He moved out, scuttling through the darkness where he knew a deadly snake or scorpion might strike at any second. But venom was way down the list of Bolan’s concerns at the moment.
He crawled until he reached the riverbank, then slithered down its muddy slope into the water…and the crocodiles. But if they were there, none found him as he struck off toward the line of tethered speedboats, focused on the machine gunner in the second craft.
The man behind the weapon wouldn’t hear anyone coming, but he’d likely feel the speedboat dip as Bolan hauled himself aboard. That would be the crucial moment. Do or die.
No time to waste—the warrior clutched the speedboat’s rail and lunged out of the murky river, dark water streaming off him. Boarding took both hands, leaving Bolan effectively unarmed as he set foot on the deck—but he was never truly defenseless.
As the pirate turned to face him, gaping, Bolan lashed out with the long edge of his flattened hand. He caught the shooter by the throat, cracked something vital and swept him overboard.
Crouching behind the NSV, the Executioner grabbed his pistol grip and swung the weapon’s smoking muzzle toward his enemies. Every last one was going down.
Mack Bolan: The Executioner
#326 Blood Tide
#327 Serpent’s Lair
#328 Triangle of Terror
#329 Hostile Crossing
#330 Dual Action
#331 Assault Force
#332 Slaughter House
#333 Aftershock
#334 Jungle Justice
#335 Blood Vector
#336 Homeland Terror
#337 Tropic Blast
#338 Nuclear Reaction
#339 Deadly Contact
#340 Splinter Cell
#341 Rebel Force
#342 Double Play
#343 Border War
#344 Primal Law
#345 Orange Alert
#346 Vigilante Run
#347 Dragon’s Den
#348 Carnage Code
#349 Firestorm
#350 Volatile Agent
#351 Hell Night
#352 Killing Trade
#353 Black Death Reprise
#354 Ambush Force
#355 Outback Assault
#356 Defense Breach
#357 Extreme Justice
#358 Blood Toll
#359 Desperate Passage
#360 Mission to Burma
#361 Final Resort
#362 Patriot Acts
#363 Face of Terror
#364 Hostile Odds
#365 Collision Course
#366 Pele’s Fire
#367 Loose Cannon
#368 Crisis Nation
#369 Dangerous Tides
#370 Dark Alliance
#371 Fire Zone
#372 Lethal Compound
#373 Code of Honor
#374 System Corruption
#375 Salvador Strike
#376 Frontier Fury
#377 Desperate Cargo
#378 Death Run
#379 Deep Recon
#380 Silent Threat
#381 Killing Ground
#382 Threat Factor
#383 Raw Fury
#384 Cartel Clash
#385 Recovery Force
#386 Crucial Intercept
#387 Powder Burn
#388 Final Coup
#389 Deadly Command
#390 Toxic Terrain
#391 Enemy Agents
#392 Shadow Hunt
#393 Stand Down
#394 Trial by Fire
#395 Hazard Zone
#396 Fatal Combat
#397 Damage Radius
#398 Battle Cry
#399 Nuclear Storm
#401 Jungle Hunt
#402 Rebel Trade
Don Pendleton
Rebel Trade
Every morning in Africa, a gazelle wakes up. It knows it must run faster than the fastest lion or it will be killed. Every morning a lion wakes up. It knows it must outrun the slowest gazelle or it will starve to death. It doesn’t matter whether you are a lion or a gazelle. When the sun comes up, you’d better be running.
—African proverb
I plan to hit the ground running in Africa. I will move faster, strike harder and react smarter than my enemies. And when the sun goes down, we will see who is still standing.
—Mack Bolan
The Mack Bolan Legend
Nothing less than a war could have fashioned the destiny of the man called Mack Bolan. Bolan earned the Executioner title in the jungle hell of Vietnam.
But this soldier also wore another name—Sergeant Mercy. He was so tagged because of the compassion he showed to wounded comrades-in-arms and Vietnamese civilians.
Mack Bolan’s second tour of duty ended prematurely when he was given emergency leave to return home and bury his family, victims of the Mob. Then he declared a one-man war against the Mafia.
He confronted the Families head-on from coast to coast, and soon a hope of victory began to appear. But Bolan had broken society’s every rule. That same society started gunning for this elusive warrior—to no avail.
So Bolan was offered amnesty to work within the system against terrorism. This time, as an employee of Uncle Sam, Bolan became Colonel John Phoenix. With a command center at Stony Man Farm in Virginia, he and his new allies—Able Team and Phoenix Force—waged relentless war on a new adversary: the KGB.
But when his one true love, April Rose, died at the hands of the Soviet terror machine, Bolan severed all ties with Establishment authority.
Now, after a lengthy lone-wolf struggle and much soul-searching, the Executioner has agreed to enter an “arm’s-length” alliance with his government once more, reserving the right to pursue personal missions in his Everlasting War.
For Corporal Loren M. Buffalo
Special thanks and acknowledgment to Michael Newton for his contribution to this work.
Contents
Prologue
Chapter 1
Chapter 2
Chapter 3
Chapter 4
Chapter 5
Chapter 6
Chapter 7
Chapter 8
Chapter 9
Chapter 10
Chapter 11
Chapter 12
Chapter 13
Chapter 14
Chapter 15
Chapter 16
Epilogue
Prologue
Skeleton Coast, Namibia
Bushmen once called Namibia’s coastline The Land God Made in Anger. Later, Portuguese seafarers dubbed those barren shores The Gates of Hell.
It was a natural mistake.
Namibia’s winds blow from landward, sweeping most of the country’s rain out to sea. The pitiful one-third of an inch that reaches soil in any
given year cannot relieve the stark aridity of the Namib Desert, sprawling over 31,200 square miles of sunbaked desolation. And if that were not enough to give the coast an evil reputation, there remains the cold Benguela Current, rising as it moves along the shoreline to produce dense ocean fogs the natives call cassimbo. While that haze obscures the coast, a constant heavy surf draws boats toward land—and to their doom, if they cannot escape it.
Hundreds of ships have left their shattered, rusting bones on the Skeleton Coast—among them the cargo ship Eduard Bohlen in 1909, the Blue Star Line’s MV Dunedin Star in 1942, the Otavi in 1945 and South Africa’s Winston in 1970. Some of those hulks were still on shore, grim warnings to the skippers of another generation, but the Skeleton Coast had earned its nickname from the sunbleached bones of whales and seals slaughtered for profit by human predators.
So much death.
This morning, with the first gray tentacles of mist already visible to starboard, Captain Jake Mulrooney was determined that he would not add his crewmen or the MV Cassowary to the local tally of disasters. Fog and the Benguela Current were enough to deal with, but Mulrooney also had to think about the danger posed by pirates now, while navigating African waters.
The MV Cassowary’s cargo wasn’t anything exotic. It included lumber, mining gear and pharmaceutical supplies—any of which might draw the interest of a pirate crew while they were churning north from Cape Town toward another pickup at Port Harcourt before they started the long westward haul toward the States. Reported incidents of piracy were escalating everywhere along the coast of Africa, and while Namibia still couldn’t hold a candle to the mayhem of anarchic Somalia, it was catching up.
More fog ahead, driven by winds from shore. Captain Mulrooney was about to issue orders for a change of course, putting more space between the MV Cassowary and the coastline, when his first mate, Don Kincaid, spoke softly, urgently.
“We have a bogey on the radar, sir,” he said. “Approaching from the northwest at a speed of thirty-five knots. Collision course, unless they spot us and veer off.”
Thirty-five knots was translated to forty miles per hour in landlubber’s terms, a respectable pace when compared to the MV Cassowary’s top speed of twenty knots. The unknown craft could overtake them from behind with no great effort, and approaching from the bow, to cut across their path, the intercept was guaranteed.
Coincidence? A boater out for sportfishing or laughs, who hadn’t seen the MV Cassowary yet? Maybe. But Mulrooney couldn’t stake his life and cargo on a theory of coincidence.
“How long to contact at our present speed?” the captain asked.
“I make it thirteen minutes, sir,” the mate replied.
“Hail them and ask for an ID,” Mulrooney ordered.
“Aye, sir.”
Staring into mist and spitting rain with Zeiss binoculars, Mulrooney listened while Kincaid broadcast the call. He was disturbed, but not surprised, when no reply came through the speakers mounted on the MV Cassowary’s bridge. Another try; the same result.
Kincaid stated the obvious. “They’re running silent, sir.”
“Okay,” Mulrooney said. “Identify us one more time, alert them that they’re traveling on a collision course…and warn them that we’re armed.”
Kincaid frowned at the order but acknowledged it, and did as he was told.
The MV Cassowary was a merchant vessel, not a battle wagon, but that didn’t mean she was defenseless. Any captain sailing into so-called third-world waters without guns and ammunition stashed aboard these days would rate the designation of a world-class idiot.
When Kincaid’s warning brought no answer from the smaller, faster craft, Captain Mulrooney said, “Break out the hardware, Don. All hands to duty stations, just in case.”
“Aye, sir!”
The hardware came to half a dozen 12-gauge riot shotguns, one semiautomatic AR-15 rifle and Mulrooney’s .45-caliber Colt Combat Commander. None of the crew was trained in handling firearms, as far as Mulrooney knew, but how much skill did it take to point and fire a shotgun at close range?
There’d be no shooting, anyway, unless the MV Cassowary was attacked. In that case, he and Kincaid would try to block any attempted boarding. Failing that…well, they could turn the ship into a floating Alamo, if need be, but Mulrooney prayed it wouldn’t come to that.
The trouble these days was that you could never trust a pirate gang to loot a ship and leave, or even take the craft and put its crew ashore. At last count, according to the International Maritime Bureau, pirates in Somalia alone had been holding more than five hundred hostages, demanding ransom from the owners of their vessels under threat of death.
And Mulrooney wasn’t winding up that way.
Not while he had a trigger finger left.
“Visual contact, sir,” Kincaid said.
Mulrooney found the strange boat with his glasses, spotted the armed men along its rails. His stomach tightened, hit him with a sudden rush of unaccustomed nausea. Mulrooney fought it down and told his crewmen on the bridge, “We won’t be stopping. If they try to board, they’ll have to do it at top speed and under fire. Worse comes to worst, we ram them. Leave them sinking.”
“Aye, sir!” came the chorus from his men.
They seemed almost exuberant, as if it was some kind of game. Damned youngsters, raised in video arcades where players gunned down everything from gangbangers and cops to alien invaders with no consequence besides the loss of pocket change. It shouldn’t be that easy—and it wasn’t, in real life, as Jake Mulrooney had discovered during Operation Desert Storm. The trick to surviving a firefight was—
“Sir!” Kincaid’s tone quickly focused the captain’s attention. “They seem to have some kind of rocket launcher.”
“That’s an RPG,” Mulrooney said, as he observed the pirate at the speedboat’s prow. “Rocket-propelled grenade.”
Call it the modern version of your grandfather’s bazooka or the German Panzerfäust from the Second World War. He couldn’t judge the warhead’s size or nomenclature from the MV Cassowary’s bridge, but if they scored a hit… .
“Firing!” Kincaid announced, as if they needed any kind of play-by-play. There were no blind men on the bridge. All of them saw the RPG’s back blast, had time to note that it had scorched the small attack craft’s forward deck, and then it was a scramble for the nearest cover as the rocket hurtled toward them, riding on a tail of flame.
A damned good shot, Mulrooney thought, with grudging admiration, as the RPG came home, smashed through the window he’d been peering from a moment earlier, and detonated as it struck the bulkhead opposite. The blast ruptured his eardrums, deafened him forever, and he saw the fireball coming for him, even with his eyes pressed tightly shut.
Too late to fight.
So this is what it’s like, Mulrooney thought, to go down with the ship.
Chapter 1
Durissa Bay, Namibia
The soldier came ashore by moonlight, solo, powering a nine-foot Zodiac inflatable by the strength of arms and back alone, its outboard motor shipped and silent. He made no more sound emerging from the water than a fish might while leaping for an insect lit by starshine in the night. No one observed him. No one heard.
Mack Bolan dragged the Zodiac above the waterline and stashed it in a patch of six-foot-tall kunai grass where it would likely pass unnoticed, barring a determined search. He thought of wiping out the drag marks leading from the surf, but then decided it would be a waste of time.
The men he’d come for did not ordinarily patrol the beach. They might have lookouts closer to their camp—in fact, he would be counting on it—but the compound lay a mile or better from the spot where Bolan stood beside his Zodiac, breathing the scents of Africa.
Some scholars said it was the cradle of humanity.
Bolan had not studied enough on that score to debate it, one way or another, but he knew that a lot of what he’d seen in Africa during his several tours of duty on the continent was inhumane. From slavery and genocide, to tribal warfare that persisted over centuries, cruel exploitation by imperial invaders, rape of the environment for profit, famine, epidemics, revolution, terrorism—Africa had seen it all.
And most of it was still continuing, to this day.
Bolan’s concern, this night, involved a band of pirates operating out of Durissa Bay. They were earmarked as his entry point for a campaign designed to reach beyond their local stronghold into quarters where a combination of corruption and extremist zeal made life more dangerous than it had any need to be.
Bolan was dressed in digicam—the digital camouflage pattern adopted for U.S. Army uniforms in 2004—with war paint to match on his face and his hands. Tan rough-out desert boots and moisture-wicking socks protected his feet. His web gear was the “Molly” setup—MOLLE, for MOdular Lightweight Load-carrying Equipment—that had replaced Vietnam-era “Alice” rigging in recent years.
His weapons were the basics for a job on foreign soil. To accommodate the local trend in ammunition for assault rifles, he’d picked an AK-47 rifle that was standard-issue for the Namibia Defense Force, chambered in 7.62x39 mm. The GP-30 grenade launcher attached beneath its barrel added three pounds to the weapon and fired 40 mm caseless rounds. Native soldiers and police used a variety of semiauto sidearms chambered for 9x19 mm Parabellum bullets, so Bolan had chosen a Beretta 92-FS to fill his holster, its muzzle threaded to accept a sound-suppressor. When it came to cutting, he had gone old-school, selecting a classic Mark I trench knife with a blackened double-edged blade and spiked brass knuckles on the grip. Aside from the GP-30’s caseless HE rounds, he also carried Russian RGN fragmentation grenades—short for Ruchnaya Granata Nastupatel’naya—with a kill radius of between twenty and sixty-six feet and dual fuses for detonation on impact or after elapse of four seconds, whichever came first.
Because he couldn’t trust the moonlight on a night with scudding clouds, Bolan also wore a pair of lightweight LUCIE night-vision goggles that turned the landscape in front of him an eerie green. Manufactured in Germany, where night-vision devices had been pioneered during the Second World War, the fourth-generation headgear offered a crystal-clear view of the beach and the river that Bolan would be following on foot to reach his target.

Wild Card
Warrior's Edge
Blood Vortex
Lethal Vengeance
Killing Kings
Cold Fury
Righteous Fear
Cyberthreat
Stealth Assassin
Critical Exposure
Miami Massacre te-4
Terrible Tuesday
Dying Art
Jungle Hunt
Sicilian Slaughter
Throw Down
Miami Massacre
Sudden Death
Panic in Philly
Savage Fire
Nightmare in New York te-7
Omega Cult
Sabotage
Viral Siege
War Tactic
Thunder Down Under
Haitian Hit
The Hostaged Island at-2
Fireburst
The Killing Urge
Assault
Ashes To Ashes: Ashton Ford, Psychic Detective
Flight 741
Eternal Triangle
Frontier Fury
Meltdown te-97
Chicago Wipeout
Command Strike
Nightmare Army
Ivory Wave
Combat Machines
Silent Threat
Resurrection Day
Perilous Cargo
Syrian Rescue
Arizona Ambush te-31
Siege
Line of Honor
Lethal Risk
Blood Testament te-100
Soviet Specter
Arizona Ambush
Fatal Prescription
Deep Recon
Border Sweep
Life to Life
Ballistic
Hellbinder
Time to Time: Ashton Ford, Psychic Detective (Ashton Ford Series Book 6)
The Violent Streets te-41
The Libya Connection te-48
Cartel Clash
Whipsaw te-144
Blood Rites
Triangle of Terror
Betrayed
San Diego Siege
Death Minus Zero
Arctic Kill
Mind to Mind: Ashton Ford, Psychic Detective
Blood Heat Zero te-90
Dead Man's Tale
Sunscream te-85
Ice Wolf
Deadly Contact
The Cartel Hit
Tower of Terror at-1
Conflict Zone
Patriot Strike
Point Blank
Rogue Force
Patriot Play
Cold Judgment
Contagion Option
Sicilian Slaughter te-16
Dragon Key
Terminal Velocity
Vegas Vendetta
Ashes To Ashes
Blood of the Lion
Ballistic Force
Desperate Cargo
Detroit Deathwatch te-19
Nightmare in New York
Killpath
Executioner 056 - Island Deathtrap
Battle Cry
Don Pendleton - Civil War II
Copp In The Dark, A Joe Copp Thriller (Joe Copp Private Eye Series)
China Crisis (Stony Man)
Code of Dishonor
Firebase Seattle
Hard Targets
Domination Bid
Kill Squad
Slayground
Poison Justice
Suicide Highway
Copp In Deep, A Joe Copp Thriller (Joe Copp Private Eye Series)
Prairie Fire
Ninja Assault
Death Metal
Blood Run
Doomsday Disciples te-49
Breakout
Caribbean Kill te-10
Fire Eaters
Hawaiian Hellground
Baltimore Trackdown te-88
Threat Factor
Don Pendleton's Science Fiction Collection, 3 Books Box Set, (The Guns of Terra 10; The Godmakers; The Olympians)
Satan’s Sabbath
Assault on Soho te-6
Copp In Shock, A Joe Copp Thriller (Joe Copp Private Eye Series)
California Hit te-11
Chicago Wipe-Out te-8
Copp For Hire, A Joe Copp Thriller (Joe Copp Private Eye Series)
Point Position
Friday’s Feast
Exit Code
Night's Reckoning
New Orleans Knockout
Washington I.O.U.
California Hit
Blood Vendetta
Day of Mourning te-62
Lethal Payload
Boston Blitz
Knockdown
Blood Sport te-46
Council of Kings te-79
Terrorist Dispatch (Executioner)
Silent Running
Death Squad
Deadly Salvage
Oceans of Fire
Teheran Wipeout
Border Offensive
Devil's Horn
Death Run
Continental Contract
Savage Deadlock
Eye to Eye: Ashton Ford, Psychic Detective
Revolution Device
Heart to Heart: Ashton Ford, Psychic Detective
Apocalypse Ark
Texas Storm
Maximum Chaos
Sensor Sweep
Colorado Kill-Zone
San Diego Siege te-14
Tennessee Smash
Desert Impact
Fire in the Sky
Wednesday’s Wrath
Super Bolan - 001 - Stony Man Doctrine
Chain Reaction
Pacific Creed
Death List
Rebel Force
Savannah Swingsaw te-74
Heart to Heart
Shadow Search
Thermal Thursday
Battle Mask te-3
Rogue Assault
Blind Justice
Cold Fusion
Nigeria Meltdown
Backlash
Moscow Massacre
St. Louis Showdown
Anvil of Hell
Life to Life: Ashton Ford, Psychic Detective
Amazon Impunity
Run to Ground te-106
Save the Children te-94
Detroit Deathwatch
Shadow Hunt
Terror Ballot
Stand Down
Dixie Convoy
Vendetta in Venice
War Against the Mafia
Assassin's Tripwire
Appointment in Kabul te-73
The Chameleon Factor
Pirate Offensive
Prison Code
Firebase Seattle te-21
Ground Zero
Assassin's Code
Perilous Skies (Stony Man)
Toxic Terrain
Canadian Crisis
Executioner 057 - Flesh Wounds
Uncut Terror
War Everlasting (Superbolan)
Nuclear Reaction
Capital Offensive (Stony Man)
Beirut Payback te-67
Monday’s Mob
Blood Dues te-71
Dead Easy
Texas Showdown at-3
Sold for Slaughter
Orbiting Omega
Copp On Ice, A Joe Copp Thriller (Joe Copp Private Eye Series)
Rebel Blast
Blowout
Killing Trade
Assault on Soho
Season of Slaughter
Collision Course
Shock Waves
Continental Contract te-5
Dead Reckoning
Enemies Within
Agent of Peril
Death Has a Name
Vegas Vendetta te-9
The Fiery Cross
Cleveland Pipeline
Armed Response
Mercy Mission
Tiger War te-61
Renegade Agent te-47
Damage Radius
Eye to Eye
Acapulco Rampage
Skysweeper
The Iranian Hit te-42
Death Gamble
Rebel Trade
Predator Paradise
Battle Mask
Pulse Point
Missouri Deathwatch
Blood Tide
Missile Intercept
Jersey Guns
Hostile Force
The Bone Yard te-75
Twisted Path te-121
Mind to Mind
Copp On Fire, A Joe Copp Thriller (Joe Copp, Private Eye Series)